Toy Car Project
Project Description-
Brainstorming-
Decision Matrix-
Inventor Design-
Final Sketch-
Multi-View of Project-
Presentation-
Conclusion-
Completing this project was quite the challenge, not in what we had to do, but rather how we had to do it. In order to complete this project, my team had to use the program Autodesk Inventor, an engineering design program. Since I had not used this program since taking POE (Principals of Engineering) during my sophomore year, I was naturally very rusty. I remembered very little of the program and was very confused at first, however, after a while of tinkering around I was able to find my way. In the beginning, the only skills I could really remember were how to create sketches and how to extrude them, but by the time the project was completed I had re-learned many aspects of the program, including (but not limited to) revolving, lofting, and shelling.